Advanced: Elements

Element of Flint

Element of FlintFlint elementals are derived from the Cardinal Fire. Flint creatures are hyper individuals that love to fight and have whily attitudes. They are quick to upset, however upset, it doesn't mean that they are angry. Sometimes they are known to spark flame on their mane or tail if they get extremely upset. Flint elements will gain a mane and fur along their back and tail.

Elemental Symbol: Flint Symbol
Class: Cardinal Derived
Status: Uncommon
Price: 60

Attacks

Attack Picture Effects & Limitations Requirements Cost (q)
1 2 3
Damaging Attacks
Spark Spark Damage 40 N/A
Scintilla of Might Scintilla of Might Damage 45 Strength: 40, Speed 35 20 15 10
Luminescent Blow Luminescent Blow Damage 60 Strength: 50, Speed: 50 35 30 25
Tinder Box Tinder Box Damage 80; does 40 Damage on following turn and 20 Damage on turn after that; rules regarding number of turns in a row for damaging attacks do not apply to the aftereffects of this move Speed: 55 50 45 40
Non-Damaging Attacks
Light Flicker Light Flicker opponent's next attack misses   25 20 15
Unbreakable Mass Unbreakable Mass user's defense increases 20%; may only be used 3x per battle Intelligence: 50, Defense: 50 40 35 30

Damage Adjustment Values

Biohazard: +10%
Blood: None (-0%)
Caffeine: None (-0%)
Cell: +35%
Chaos: -10%
Cloud: -10%
Cosmos: -10%
Dark: +20%
Dark Fire: -25%
Data: -10%
Death: None (-0%)
Decay: +20%
Earth: +10%
Electricity: None (-0%)
Evil: None (-0%)
Fire: -25%
Flint: No Effect (-100%)
Good: None (-0%)
Glory: None (-0%)
Gravity: None (-0%)
Honor: None (-0%)
Ice: +15%
Insanity: +10%
Jewel: +10%
Lava: +10%
Life: None (-0%)
Light: -10%
Moon: +10%
Paranoia: None (-0%)
Plant: +15%
Poison: -10%
Portal: -15%
Pride: None (-0%)
Psychic: None (-0%)
Radioactive: -10%
Rainbow: -5%
Slytherin: None (-0%)
Sonic: -10%
Starlight: None (-0%)
Steel: +10%
Storm: -15%
Sun: -10%
Time: None (-0%)
Water: -40%
White Starlight: None (-0%)
Wind: -10%